AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games on Android in the UK, Q2 2022
Explore the performance of the top 5 sandbox-like games on Android in the UK during Q2 2022, focusing on their weekly downloads, revenue, and active user trends.
The second quarter of 2022 saw notable performances from the top 5 sandbox-like games on the Android platform in the United Kingdom. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these popular games. All data is sourced from Sensor Tower.
Roblox experienced a consistent increase in weekly revenue, peaking at around $239K in the last week of June. Weekly downloads fluctuated, reaching a high of nearly 24K in mid-April but saw a decline to approximately 17.8K by the end of June. The game's active user base showed a positive trend, increasing from around 1.75M to over 1.91M by the end of the quarter.
Minecraft maintained steady weekly revenue figures, with a peak of $30K in mid-April, before tapering off to around $25K at the end of June. Weekly downloads saw significant variance, starting at 3.8K and dropping to about 2.3K by the end of the quarter. Active users saw minor fluctuations but generally held steady, ending the quarter with around 243K users.
IMVU: Social Chat & Avatar app showed a gradual decline in weekly revenue from approximately $5.7K in early April to about $3.9K by the end of June. Weekly downloads followed a similar downward trend, starting at 2.2K and ending at 1.6K. Active users also decreased from around 19.5K to 16.7K throughout the quarter.
PK XD: Fun, friends & games saw a modest increase in weekly revenue, peaking at around $2.7K at the end of May. Weekly downloads surged in the same period, reaching a high of 8.2K before settling at around 4.7K by the end of June. The active user base fluctuated but generally increased, peaking at nearly 97K in late May before slightly declining to about 76K.
Rec Room - Play with friends! had a mixed performance with a slight increase in weekly revenue, peaking at $1.8K at the end of June. Weekly downloads, however, saw a consistent decline from around 11K in early April to approximately 2.3K by the end of the quarter. Active users also decreased from around 23K to nearly 13K over the same period.
For more insights and detailed data, visit Sensor Tower.